TOGETHER
WE ARE
We're an independent game studio and publishing partner helping ambitious games get built, finished, and out into the world.
We develop our own titles while working alongside indie teams through prototyping, production, co-development, publishing, and launch.
Made by people. Felt by people.
Great games don't have to be built alone.
Experiment boldly. Learn quickly. Keep what works.
People matter.
Nobody has to build alone.
Stay curious enough to find a better way.
We create intelligent play, designed boldly, built thoughtfully, and made for humans first.
We design mechanics that invite thinking and experimentation. Every rule connects to something bigger — creating systems that are layered, intentional, and fun to master. Strategy isn't an afterthought. It's part of the heartbeat.
We build systems that evolve. Through iteration and playtesting, we shape experiences where decisions matter, outcomes feel earned, and players grow alongside the game. Depth doesn't mean complexity for its own sake. It means meaningful choices.
We create universes with personality. Lore, factions, tone, and visual language all work together to form worlds players want to inhabit — and revisit. Our IP is built to expand, adapt, and surprise.
We experiment boldly. Rapid prototypes let us test ideas, break assumptions, and discover unexpected magic early in development. Inventiveness is part of our process — not just the result.
We craft visual systems that serve clarity and emotion. From UI to motion to character silhouettes, design isn't decoration — it's communication. Everything exists to support the player.
We design human-first. Whether building our own IP or collaborating with partners, we approach every project with curiosity, transparency, and care. Great games are built by teams that trust each other.
VICTOR MARTINEZ
CEO, CO-FOUNDER
& CAPTAIN SEGUEWAY
ALPHONSO ALONZO
CFO
COMMANDER SIDEQUEST
JULIANA EIGER
CREATIVE CHIEF
WIGGLYBUFF
DYLAN SANDS
CMO
SELF PROCLAIMED HR
JAMIE WORTHY
LEAD UX/UI DESIGNER
PROLIFIC HOUSE CHEF
KYLE PARKINSON
PRINCIPAL GAME DESIGNER
CRIES WATCHING ONE PIECE
IAN JANSEN
LEAD ENGINEER
LOST IN GEORGIA
MAX WAINWRIGHT
ENGINEER
LOREAL'S HAIR MODEL
PETER WAINWRIGHT
ENGINEER
HAS A CAT
ROMAN SOTO
HEAD OF SOUND
GRONAN KABUZA
JINA AN
SECOND VP OF SOUND
CERTIFIED BADDIE
SEUL LEE
CONCEPT ARTIST
SURFING IN HAWAI
TAM DAO
PRINCIPAL ARTIST
UNDER PATERNITY LEAVE